Support the first initiative in VFX to turn the cloud into the cheapest resource possible with an open source blueprint. Lets start open source modular VFX infrastructure as code.
How can openFirehawk allow direct simulation and rendering with cloud resources?
Video 1: What was achieved in the first test?
I am working toward making this open source tool available to others and free to use. More development is required to allow people to use openFirehawk and it is an on going project.
If you think it’s important to have access to cloud resources for the lowest possible cost, share this work or support me on Patreon!
openFirehawk needs support for it to continue to improve. It is currently a prototype, with an approach to make it easier for others to use and copy what it enables.
Video 2: How openFirehawk works
Video 3: What is planned for openFirehawk?
For VFX artists and studios, cloud rendering costs more than necessary and creates limits to our craft.
openFirehawk allows self management. It proposes to make the cloud the cheapest resource possible, with automation tools provided by open source code.